D&D 5th: Demon Tower of Madness
Searing Smite
1st‐level evocation
Casting Time: Swift
Range: Self
Duration: 1 minute
You can cast this spell when you hit with a melee weapon attack on your turn. Your weapon flares with white-‐hot intensity, and the attack deals 1d6 extra fire damage to the target. Until the spell ends, at the start of each of its turns, the target must make a Constitution saving throw or take 1d6 fire damage. The spell ends when the creature makes a successful saving throw against it.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.