Dead Character and Raiseing the Dead

Dead Character Pays for Raise Dead - If a dead character’s body is recoverable and his or her soul is willing to be returned to life, the party can take the body back to civilization and use the dead character’s funds to pay for a raise dead spell. A raise dead spell cast in this manner costs the character 1,000 gp.

Character’s Party Pays for Raise Dead - As above, except that some or all of the 1,000 gp cost of the raise dead spell is paid for by the party at the end of the session. Other party members are under no obligation to spend their funds to bring a dead character back to life.

Faction Charity - If the dead character is 1st to 4th level and a member of a faction, the character’s body can be returned to civilization, where a patron from the faction ensures that the character receives a raise dead spell. However, any character invoking this charity forfeits all XP and rewards from the session in which he or she died (even those earned prior to dying during that session), and cannot replay that portion of the adventure with that character again. Once a character reaches 5th level, this option is no longer available.

Create a New Character - If a character cannot be brought back from the dead, a player can create a new character. The new character does not have any items or rewards possessed by the dead character. A dead character keeps all his or her items and rewards, in case the player decides to raise the character later. Other characters cannot take a dead character’s treasure or magic items, and can use a dead character’s money only to pay for a raise dead spell for that character.

Dead Character and Raiseing the Dead

D&D 5th: Demon Tower of Madness RikCameron