D&D 5th: Demon Tower of Madness
Scroll, Gust of Wind
Property [Consumable]: If the spell written on the scroll appears on your class’s spell list, you can use an action to cast it without having to meet any of the spell’s requirements.
Gust of Wind
Casting Time: 1 action
Range: 50 feet
A line of swiftly moving air that is 50 feet long and 10 feet wide emanates from you in a direction you choose. Each creature in the line must succeed on a Strength saving throw or fall prone.
The spell creates a strong wind (30 miles per hour) that can disperse gas or vapor.
In addition, the gust extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.